Showing posts with label Distribution. Show all posts
Showing posts with label Distribution. Show all posts

Sunday, October 12, 2008

YouTube Adds Amazon & iTunes Download Sales

Youtube Move over MySpace music. Google's YouTube is adding ecommerce in an effort to monetize the site's huge traffic beyond advertising, the company announced yesterday. Initial partners include Amazon MP3 and iTunes who will offer music and game downloads.

The YouTube eCommerce Platform will be rolled out on a larger scale over the coming months to include partners in music, film, TV, and publishing selling alongside related videos. Retail links..

to buy songs from iTunes and Amazon will appear on the watch pages of authorized video content. Those partners who use YouTube's content identification and management system can also enable retail links on claimed videos that they have chosen to leave up on the site.

The YouTube eCommerce Platform is currently available in the United States. Over the coming months, the platform will be expanded internationally.

Saturday, October 11, 2008

ReverbNation Launches Distribution through iTunes, Amazon and more

reverb nation digital distributionReverbNation has always impressed me with their breadth of online promotion tools for bands. If you haven't set up an account with them, I'd seriously consider giving their service a try.

One service they lacked was digital distribution -- they used to have a deal with SnoCap, but as we all know, SnoCap SUCKED. (Poor service, something like a 50% commission fee for all sales, etc etc.) But now, ReverbNation offers digital disctribution! Here are some key details:

  • RETAILERS INCLUDED: iTunes Worldwide, eMusic, Rhapsody, Napster, and Amazon.
  • ARTIST ROYALTIES: Artists keep 100% of the royalties (ReverbNation doesn't take a cut; actual payouts vary by retailer).
  • PRICING: $34.95 per album per year (Compared to $41.73 for TuneCore, and $55.00 for CD Baby).
  • MANAGEMENT TOOLS: Detailed sales stats provided, and ReverbNation's promo tools are plugged in.
  • ISRC & UPC #: Both can be created for you if you don't have one.

A few things the service can't do - thought this is the case for most distributoin services:

  • SINGLE DOWNLOADS: Can't accept and upload single songs (You can upload a single song, but you would have to pay the "album price" to do it).
  • PRICE CONTROL: Can't control song pricing.
  • SOUNDSCAN: Sales are not reported to SoundScan.
  • PHYSICAL GOODS: You can't sell CDs or merch through this service.
All-in-all, it's a great addition to ReverbNation's suite of services.

Check it out, if you haven't.

Sunday, October 5, 2008

Kid Rock Rocks The Online Market

The online music distribution method is gaining ground among artists, as musicians who declared themselves agains selling their music over the Internet have now turned to the popular share service. Kid Rock is one of these musicians and his recently closed deal with Rhapsody will offer fans his new Rock N Roll Jesus album which will have to be bought in its entirety, as the artist refused to have his material broken down into individual tracks for sale. Also, the deal will ensure a carefully planned and heavy promotion.

The partnership was possible do to Rhapsody’s flexibility, as other online services, such as Apple’s iTunes to not offer artists any options on how their albums are sold. “The real issue here is flexibility in terms of artists being able to do what they want,” said Ken Levitan, the singer’s manager.

Rhapsody, which is a joint venture between MTV and Real Networks, signed an exclusive four-month deal with Kid Rock, and only after this period will the album be found in other online music stores.

The company’s services offer full albums for $10, while single songs can only be played through streaming, using a Rhapsody subscription that starts at a monthly fee of $12.99.

Still, the artists admits that over the next several months his music will also be featured on iTunes. "I will be on iTunes eventually because I can't avoid it," Rock told the BBC, "but I like to always stick to my guns and prove a point and do something original and because I believe in it."

Tuesday, September 9, 2008

CreateSpace Announces Distribution for Indie Musicians and Labels on Amazon MP3

CreateSpace, part of the Amazon.com, Inc. group of companies , today announced the CreateSpace MP3 distribution service enabling independent musicians and labels to offer their albums and songs as DRM-free MP3s through Amazon MP3, Amazon's DRM-free digital music download store. Independent musicians or labels can go to www.createspace.com, upload their MP3s and make them available on Amazon MP3 with no setup fee. The new MP3 distribution service also allows members to simultaneously set up a CD via CreateSpace's existing inventory-free Disc on Demand service.

"The CreateSpace MP3 service allows musicians and labels to easily distribute DRM-free MP3s to Amazon.com customers," said Dana LoPiccolo-Giles, co-founder and managing director of CreateSpace. "Musicians and labels now have the freedom to make their music available in both digital and physical formats on Amazon.com, and to earn royalties through both channels without an investment in inventory or setup costs. Amazon.com customers will be able to discover even more music from independent musicians and labels and be able to enjoy that music on any hardware device or on CD if they prefer."

Amazon MP3 includes more than 6.1 million songs from independent and major music labels, including EMI Music, Universal Music Group, Warner Music Group and Sony BMG Entertainment. Every song and album in the Amazon MP3 music download store is available in MP3 format without digital rights management (DRM), and all downloads are compatible with virtually any MP3 hardware device.

The CreateSpace MP3 distribution service allows members to easily upload files through their CreateSpace member accounts and choose the royalty tier for their music, as well as set artist information on a per-track basis. Members with more sophisticated needs can also set up multi-disc sets, add ISRC information to tracks, and make tracks only available as part of an entire album.

"CreateSpace's Disc on Demand and MP3 distribution services are groundbreaking for independent artists like myself because they allow us to provide our content in whatever manner customers want to consume it -- physical or digital," said Mark Sly, a CreateSpace musician who made his original music, Mark Sly's Secret Soundtrack, available for download on Amazon MP3 and as a CD. "The CreateSpace MP3 distribution service gives me another great way to distribute my work to millions of customers on Amazon.com."

Sly also published an instructional guitar DVD with CreateSpace's Disc on Demand titled Mark Sly's Secrets (Guitar Teachers Don't Want You to Know!), along with an accompanying CD with Disc on Demand to help students learn to play the guitar.

To find out more about the CreateSpace MP3 distribution service and Disc on Demand, please visit www.createspace.com.

Sunday, June 29, 2008

It Just Got Cheaper To Sell a Song on iTunes

Tunecore Since early 2006, everyone from Keith Richards to the garage band down the street has been selling albums through iTunes and other digital music stores through TuneCore for under $30 per year. Trent Reznor famously used it to put the 36-song Ghosts I-IV on sale for a mere 38 bucks.

Now, the company has announced that it will distribute singles to seven digital music stores for a new flat rate: $10.

Anyone can use TuneCore to distribute a single song to iTunes (Australia/New Zealand, Canada, Europe, Japan, the United Kingdom and the United States), AmazonMP3, eMusic, Napster, Rhapsody, LaLa, and Groupie Tunes. The company plans to add Amie Street and Shockhound to its distribution network soon.

The stores have never rejected a single TuneCore track, according to TuneCore CEO Jeff Price, although it cannot categorically guarantee that iTunes and the rest will stock a particular track. "TuneCore changes the formats for each individual store," said a Tunecore spokesman via e-mail, and its submissions "are always technically up to snuff."

Digital music stores like nothing more than to trumpet statistics about how many millions of songs their catalogs include, so they have ample motivation to sort through the submissions. According to the spokesman, "the stores do not reject selling an album based on an editorial decision."

As usual, artists who upload their music to TuneCore retain all --as in 100 percent -- of revenue and rights to their music. TuneCore takes only that initial fee of $10 per song (album pricing is still available), bringing in extra money on the side by advertising stuff like mixing and mastering services to musicians.

Many of the most innovative ideas in music came from outside the music industry, but this one came from within. Jeff Price, who runs TuneCore, formerly ran the SpinArt record label (Creeper Lagoon, Elf Power, KaitO, The Lilys, Pixies, Wedding Present and many others).

Assuming iTunes and the other stores manage to give keep up with the flow of new music coming at them, TuneCore is a dream come true for artists -- and a nightmare for traditional labels and distributors. Now that it distributes single songs for such a low flat fee, there's even less of a barrier between bands and their potential customers.

Wednesday, June 4, 2008

TuneCore: Get yourself on iTunes for $30

The bad old days


Good enough for Reznor's Ghosts

Industrial goth rocker Trent Reznor isn't usually mentioned in the same sentence with artists like Over the Rhine and Steven Delopoulos, but all three have something in common: in the last year, the bands ditched record labels altogether. Instead, they're part of a bold new experiment that could let artists hang onto more rights, make more money, and go directly to fans. It's possible through a startup called TuneCore that let all three bands get their music into digital stores like eMusic and iTunes... for just $30 a year. All royalties—and all rights—remain with the artists.

Jeff Price, who heads TuneCore, says that "the music industry changed" when the service went live, but can a small Brooklyn outfit running on rented virtual servers really remake the music biz? Let's take a look... and then upload an original Ars composition to see how well the system works.

Distribution blues

Back in the day, it just didn't matter how big you were; as a musician, you weren't going to distribute your own record. It simply wasn't possible to get the records, tapes, or discs onto retail shelves without a label making it happen, and of course no exhaustive online stores existed. Unless you were content selling your music from the trunk of your car after gigs, a label was a necessity.


Jeff Price, who heads TuneCore, notes that the record labels' primary role became distribution (though they also do marketing). When the digital revolution arrived, though, it "disintermediated" the labels; it cut out the middleman.

Suddenly, without the need for massive infrastructure and with the presence of unlimited "shelf space" for music, artists could get themselves into the new stores without needing a label, but they still needed someone to help with the mundane details that surrounded loading music into a store like iTunes, stuff like contracts, signatures, renewals, payment processing, properly-formatted music files, and album art produced to each store's specifications. In other words, artists needed an administrator but not necessarily a full-blown label.

And the digital stores want a middleman, too; none of them really want to deal with a million artists directly, artists who can't properly submit XML-formatted album data and AAC files at the right bitrate.

Enter TuneCore. The company competes with aggregators (companies like The Orchard) and with traditional record labels, but its model is quite different. While the other entities generally want to control the rights to master recordings and take a cut of the proceeds, TuneCore ditches this model in favor of flat-fee payments.


Jeff Price

TuneCore charges $19.98 a year to store an uploaded album from any artist. It charges an additional $0.99 per song on that album, along with a $0.99 charge for each music store that it submits to (iTunes, eMusic, Amazon, and Rhapsody, among others); these are one-time charges. That's it.

Twenty years ago, an artist with an acoustic guitar and a four-track demo would need to find a label to get her album on the shelves at Tower Records. Getting that contract was a long and painful process for the few who could navigate it; for most, it never led to anything, and that four-track demo was heard only by friends, family, and patrons of the local coffee shop.

Today, an artist can stock her music on the digital equivalent of Tower Records for a few bucks (the real Tower Records went out of business years ago, its business model rendered increasingly obsolete by digital downloads on the one hand and cheap physical discs from stores like Amazon, Best Buy, and Target on the other).

This shift in the economics of distribution is what leads Price to tell Ars that "the music industry changed" on the day that TuneCore went live. Any person on the planet "can have access to worldwide distribution; there are no filters," he says, and he says it with energy. This is a man who relishes what he does, and he's thrilled with his chance to upset the industry apple cart.

Price summed up his excitement about the new model in a recent Huffington Post piece on the democratization of the music business, saying, "I took to the emerging digital sector the way Bush took to weapons of mass destruction." But Bush's excitement about WMDs turned up little in the Iraqi sands; Price is hoping for more success.

Continue reading @ ars technica

Saturday, May 3, 2008

6 months after Radiohead says pay as you can, radical music marketing the norm


Six months after Radiohead shook the music industry by letting fans determine how much their music was worth, and a year after Prince gave away his album as an insert in a Brit newspaper, such radical ways of distribution are now verging on the norm.

British superstars Coldplay offered up a digital download of their new single for free Tuesday, a little more than a week after Metallica - who have been known to demonize file-sharers - mused aloud about their own possible ventures online.

And while Coldplay and Metallica are just the latest big-name acts to flirt with new ways of connecting with fans, they are especially notable for making such pronouncements while tied to big-name record labels, widely regarded as the obstinate holdouts amid an overwhelming tide of unfettered music sharing.

"What we're seeing is the emergence of a new business model for established, superstar acts," music guru Alan Cross said Tuesday of Coldplay's heavily hyped return to the spotlight.

"They realize that they have, already, over years, built up a very tight relationship with their audiences and that they have the power and the infrastructure to reach out to them directly."

Last year's innovators - Radiohead and Nine Inch Nails - each caused waves with digital freebies but they were only made possible by the bands' independence from a record label.

In contrast, Coldplay is still tied to EMI, and perhaps because of that, their harder-edged, Latin-tinged release, "Violet Hill," comes with a weeklong time limit.

"This has got old wave handlers' fingerprints all over it," outspoken music blogger Bob Lefsetz gripes in his Tuesday newsletter. "I laud them for giving the track away, but why the time limit? When it will be available forever via (peer to peer) .... No limits. That's the 'Net mantra."

Cross also complained about the limited availability period, noting that such restrictions are essentially meaningless in the Wild West atmosphere of the 'Net.

"If you're making it available for a week you might as well make it available forever," said Cross, Toronto host of the syndicated radio show "The Ongoing History of New Music."

"Because that's essentially what's going to happen, it's going to be out there. Unless they've got it watermarked in such a way that they'll be able to track it."

Still, Cross called the ploy a savvy marketing move and gave the major labels credit for inching towards the new reality. Coldplay will also release a free seven-inch vinyl version of their single with a B-side in the Brit music weekly NME in May and follow up their album's official June release with free concerts in London and New York.

"The band's been out of sight for a while, they need something to generate some excitement," Cross said, noting that it takes a lot to stand out amid the hundreds of thousands of other music releases.

"They need to shout very loud in a crowded marketplace in a year that there's going to be a lot of rock records."

Coldplay's Internet freebie comes on the heels of an apparent change of heart by Metallica, heavy-metal rockers notorious for their heavy-handed approach to file-sharing fans.

In 2000, the band filed a lawsuit that ultimately helped kill the file-sharing program Napster, but earlier this month drummer Lars Ulrich told Rolling Stone magazine the band was eyeing the Internet in a new light as they prepared to release their ninth disc.

Ulrich was quoted by the music publication as saying they've been watching Radiohead and Nine Inch Nails frontman Trent Reznor and are "looking forward to everything in terms of possibilities with the Internet."

The comments have sent the blogosphere buzzing with anticipation, with several observers pointing out that Metallica has just one more album under their contract with Warner.

Once freed from their label EMI, Radiohead released a digital version of its album, "In Rainbows," last October and invited fans to download it for whatever price they felt was fair. Nine Inch Nails, meanwhile, released multiple versions of its album, "Ghosts," with prices ranging from free to $300.

NIN's latest freebie came last week, with the song "Discipline," posted for download on its website.

Other big acts experimenting with giveaways include Motley Crue, which released a downloadable single for the video game "Rock Band," while rapper/movie star Will Smith recently launched a website to distribute music videos and concerts for free. It's backed by three major record labels.

"We're going to see a number of superstar acts try to outdo each other in terms of cleverness when it comes to marketing," predicted Cross.

Saturday, April 19, 2008

Mötley Crüe to debut new single on Rock Band


As far as alternative music distribution channels go, it looks like music games are the new internet. Last autumn, Metallica hinted that they would premiere the first single from their forthcoming album as a Rock Band download. Now, aging LA rockers Mötley Crüe have beaten them to it, announcing that their comeback track, Saints of Los Angeles, is to be immediately available on Xbox Live and will arrive in two days time on PlayStation Network. Rock Band owners (in the States, of course) can purchase the track for 99 cents and then play along with their heroes in EA's music game.

"Revenue Opportunities Abound In Online and Mobile Music Distribution"

Last year, digital sales accounted for 10% of all music purchases, up from 6% in 2006. According to In-Stat's research titled "Revenue Opportunities Abound In Online and Mobile Music Distribution," digital music purchases will keep growing and within 4 years, they will account for 40% of overall music sales.

In-Stat points out two key factors that will drive the growth: global expansion of broadband availability, and growth of full-track downloads to mobile handsets in markets other than Japan. As for the obstacles, the research company argues it's the digital piracy, lack of interoperability between services and devices, and weak consumer demand for subscription-based services.

Here are a few nuggets from In-Stat's latest research findings:

* Dollar sales of online digital music increased 48 percent between 2006 and 2007 to reach $3.05 billion last year

* Digital sales are expected to account for 40 percent of all music purchases worldwide by 2012, up from just 10 percent in 2007 and six percent in 2006

* Revenue for worldwide full track mobile downloads will reach approximately $4.2 billion by 2012

* The majority of respondents who accessed online video (72.3%) in 2007 did not pay for the video they saw from the Internet

More information is available on In-Stat's website.

Wednesday, April 16, 2008

Distributing music independently online

From Klaus Heymann for CNN

"What is a viable business model for distributing music independently via the Internet?"

Independent labels have several options when it comes to distributing their recordings online.

Regardless of what option they choose, a label should create its own digital files (WAV files that can be converted into other formats) and its own meta data -- it's not rocket science and a label knows its own content better than any third party.

Nowadays, it is very important to coordinate digital and physical marketing and advertising. Therefore, if a label has good physical distribution internationally, it should first try to work through its own network of distributors, provided they have the necessary experience and the right connections with their national digital service providers.

National distributors can create meta data in their local language, which is essential in markets such as Japan, South Korea, France, Germany and Spain/Latin America. Their distributors also know which albums to promote, or they can create special digital compilations aimed at their market.

If a label does not have good physical distribution, or if its distributors are not active in digital distribution, it must determine whether or not to use one or more aggregators (digital distributors).

Before making that decision, it is important to analyze which digital service providers (download sites) can actually sell the label's recordings. While aggregators can push content to a large number of digital service providers (DSPs), only relatively few may be able to actually sell the label's recordings, and the label may actually be able to deliver its content to these DSPs itself.

Otherwise, the label should look for specialized aggregators, which either specialize in the kind of music the label is selling or which cover specific territories. It might make sense, for example, to use one aggregator for North America and other English-speaking markets; another for French-speaking markets; another for Spain and Spanish Latin America; etc.

Some international aggregators are now setting up offices in overseas markets to establish better relations with local DSPs, but that's still very rare.

Working with different aggregators or supplying content directly to 10 or 20 DSPs may not be easy, but a label should only give its catalog to a single worldwide aggregator as a last resort -- it's like handing your worldwide physical distribution to a single exporter.

And even if a label works through an aggregator, it should still involve its national distributors so that they can benefit from or contribute to the digital marketing.

Saturday, April 5, 2008

MySpace introduces music distribution


MySpace, the world's largest social networking website has formed an online music venture with three major recording companies in a challenge to Apple's dominant iTunes Music Store.

Universal Music Group, Sony BMG Music Entertainment and Warner Music Group have minority stakes in the new MySpace Music venture.

Under the agreement, MySpace Music will offer free music and video streaming supported by advertising, paid for MP3 downloads, ringtones for mobile phones, concert ticket sales and merchandise.

MySpace will integrate its 5 million music artist profile pages with a range of new commercial services.

"This gives a great new lease of life for the download market," said Thomas Hesse, Sony BMG president of global digital business, in an interview with Reuters.

Sony BMG is jointly owned by Sony Corp and German media group Bertelsmann AG.

He said MySpace Music could eventually offer a "premium subscription" service, but gave no details and said it was up to MySpace to make that decision.

Forrester Research analyst James McQuivey said MySpace Music was the right step for music companies, but noted, "Apple will not be affected for the first few years because Apple's iTunes store lives on the strength of Apple's devices."

He added, "One implication of this is that Apple may decide to improve its store experience, but I don't honestly see it trying to compete as a social network."

Wednesday, March 19, 2008

Get your phone number to distribute music on mobile phones

The time has come. Artists and record labels are now empowered with a new critical mass media utility from SongNumbers.com. Fans can now preview, listen to, and share, as well as purchase content made available by record labels and bands.

“Talk about a wake-up call for labels, bands and fans,” announces Michael Sharp, CEO and Founder of both Phonecasting.com/Podlinez.com, and his new mobile media distribution platform, SongNumbers.com.

The patent-pending SongNumbers utility is very simple to use: Artists assign a phone number from the SongNumbers.com website that anyone with a cell phone can call and preview music. At anytime during the call, fans can press #1 to instantly purchase that song!

There is no complicated software, no players to install, no DRM issues, nada. In fact, fans, family and friends can effortlessly purchase your music, anytime, anywhere, 24/7, armed with only their cell phone. AT&T and Alltel are carriers currently available in the U.S.

Try out the LIVE demo number now: 515-862-1000.

Company CEO Sharp said, “SongNumbers.com is a unique music distribution utility that allows artists and labels to reach out and touch their fan base with the service.” Mr. Sharp added, “[sic] that SongNumbers makes it easy and fun for artists and labels to virally distribute content and generate phone downloads for preview and purchase by fans. And, not only are artists able to sell their music over the phone but they can also monetize the previews of their music with ad sponsorship.”

Mr. Sharp’s statements are reinforced by recent remarks made by Jeff Herrmann, VP at Nielsen Mobile, who stated, “We see an increasing trend of consumers willing to trade off and receive advertising to gain more and better mobile content. Successful mobile marketers will meet the challenge offered by consumers by engaging with them in a way that adds value to the mobile user content experience.”

Which can certainly mean, according to Mr. Sharp, that “artists and labels may even monetize their content (ala the radio model) via ad sponsorship opportunities as an option.”

Certainly, strategic distribution plays are an option, but unfortunately they have a limited catalog of available content due to DRM and other issues. The SongNumbers distribution platform is much more viable because it works on ALL cell phones while offering content made available by user-generated content channels.

How does it all work? Read on.

Friday, January 11, 2008

How To Sell More Music Online


Often, when visitors click on a musician’s “Store” page it feels much like chatting with a rep after a Mary Kay party or being cornered by a friend involved in a multilevel marketing scheme.

This awkwardness can be what keeps people from buying your music. It’s so important that you walk them through the whole sales process as a friend and not as a used car salesman.

How can you do this?

1. Give them something of value.
First and foremost, pursue absolute excellence in your music. Lyrics, delivery, music, production - don’t settle. Make sure what you’re selling is the best representation of you. Make certain that you believe in what you’re selling. If you don’t, your audience won’t either.

2. Show them the value.

Tell them about the songs you’ve written. Communicate the meaning and story behind the songs. Write about the process of developing and recording the album. JJ Heller does a great job of this. She’s created a short video that chronicled the process of recording her latest album.

2007 JJ Heller's Studio Journal 1

3. Give them a taste.

Put your songs on your website (including the store page). Don’t use clips. Have confidence in the quality of your music. Music isn’t meant to be experienced in clips, so if your songs are not in regular rotation on the radio, they need to be in regular rotation on your web site.

If someone likes what they hear they’ll visit your site often to listen and once they’ve experienced your music they won’t want to be tied to their computer to listen to it. In the process, they’ll also learn more about you and feel more of a connection to you as they visit your site regularly.

Clips only communicate that you either don’t believe in your music or you don’t trust your audience.

4. Put recommendations on your store page.
Just because someone is at your store page doesn’t mean they’re really ready to buy. They may need a bit more confirmation that it’s worth their hard earned money. Get reviews from other artists, fans and industry folks and post them on the store page. Give them that extra affirmation that they’re making a good purchase.

5. Give them a money back guarantee.
Sound crazy? Maybe it is, but nothing shows people that you believe in something and are confident that you’re offering something of value more than a money back guarantee. It removes all risk on the part of your site visitors and eliminates any reason why they shouldn’t go ahead and purchase your music.

6. Put a video on your store page.

Make one last personal connection with your audience on your store page. Create a short and simple video thanking them for supporting your music and assuring them of the security and ease of your checkout process. Encourage them to contact you if they have any questions. Just be sure to communicate that info in a very laid back, friendly way.
"Hi, I just wanted to say thanks so much for supporting my music. I’m so proud of this album I hope you’ll enjoy listening to it as much as I’ve enjoyed making it. I’ve tried to make this online store as easy as possible, but please don’t hesitate to shoot me an email if you have any questions. Even if you don’t have questions I’d love to hear from you. Send me an email anytime at me@me.com. Thanks again and enjoy the music!"
7. Give them variety
There is nothing more boring than a musician’s store with one or two items. Give your audience some variety. Create and sell items from Cafepress. Package your music in different ways:

* Combine with another artist to offer a combo sale
* Sell Singles via iTunes AND your store (payloadz.com)
* Sell show ticket/cd packs
* Sell autographed gift packs
* Sell merch/cd gift packs
* Write a “Behind the Songs” book and package that with a CD
* Sell a live/acoustic version

Another way to add variety is to offer any of the above packages for a limited time. You could also offer a discount sale on any item for a limited time.
Your Ultimate Goal

Your ultimate goal is to remove all risk and any barriers so that your visitor’s experience is as simple and pleasant as possible.

(HT: The Secret Life Of Kat)

iJigg.com - Share Your Music

A new music site has been all over Digg and the blogosphere. The site is called iJigg. It’s essentially an audio version of YouTube.

You can upload a song or multiple songs and your fans can listen to it via a nice flash interface. They can even add your song to their blog, MySpace page, Facebook profile or website.

This is a great alternative for getting your music out there for fans to promote without actually giving away the mp3 for free (although I recommend that as well).



I think that the viral nature of allowing and providing a means for fans to share your music is vital to an independent artists success. iJigg could be an excellent tool in your promotional toolkit.

(HT: The Secret Life Of Kat)

Wednesday, January 9, 2008

Sony BMG trades cards for downloaded tunes

By David Lieberman, USA TODAY

NEW YORK — Sony BMG Music Entertainment on Jan. 15 becomes the last major record company to sell downloads without copy restrictions — but only to buyers who first visit a retail store.

The No. 2 record company after Universal Music will sell plastic cards, called Platinum MusicPass, for individual albums for a suggested price of $12.99. Buyers enter a code from the card at new Sony BMG (SNE) site MusicPass.com to download that card's album.

"The bigger picture is to make our music available in many different formats, through many different channels, in many different ways," says Thomas Hesse, president of Sony BMG's global digital business and U.S. sales.

Best Buy (BBY), Target (TGT) and Fred's (FRED) stores will be first to sell them. By Jan. 31, they'll be in Winn-Dixie, Coconuts, FYE, Spec's and Wherehouse. Like gift cards, MusicPass cards are activated at the store.

Sony BMG initially will offer cards for 37 albums by performers including Alicia Keys, Avril Lavigne, Bruce Springsteen, Chris Brown, Carrie Underwood, Daughtry, Jennifer Lopez and Santana.
FIND MORE STORIES IN: Sony | Music | CDS | BMG | Thomas Hesse | Musicpass

Buyers also can download a digital booklet like those with CDs and material such as bonus tracks and videos.

For a suggested $19.99, Sony BMG also will offer cards for Kenny Chesney's album Just Who I Am: Poets & Pirates and Celine Dion's Taking Chances that let users download a second album by the same artist.

"I'm excited that Taking Chances will be included in the launch of these new cards, and I hope that my fans will see it as a great Valentine's Day present," Dion said in an e-mail.

The cards come as music sales continue to fall. Sales of 584.9 million albums or their digital equivalents last year were off 9.5% from 2006, according to Nielsen SoundScan. The outlook remains cloudy as retailers cut space for CDs, and online piracy continues.

Other record companies have already thrown in the towel and sell music without copy restrictions online, where sales were up 45% last year. Lifting copy limits lets fans listen to their songs on any PC or player. Warner Music (WMG) joined the bandwagon in December with a deal to sell on Amazon's MP3 service.

While conventional download services, such as iTunes, (AAPL) make impulse music buying easier than the cards, Sony BMG feels "strongly that there's a group that will enjoy carrying the imagery of an artist they love around with them, or sharing it with their friends," Hesse says. Cards allow one download, though they have a provision for a backup.

He says that Sony BMG would like other music companies to offer album cards. It also expects to sell MusicPass cards in additional stores and possibly at concert venues.

Read our post on How to get your own "Download Cards"

Sunday, December 30, 2007

PayPal Storefront

by Laurence Trifon

What do they say it is?
PayPal Storefront is an online store widget that anyone can use to sell products from their website or blog. Simply go to the Storefront website, customize the design of your storefront, and upload your product information and store policies (shipping information, contacts, etc.). When you’re done, PayPal provides you a bit of HTML code that you can use to publish your storefront.

All you need to start using Storefront is a PayPal account. The Storefront widget doesn’t cost anything to use, aside from the standard PayPal transaction fees for sellers.

What do we say it is?

A convenient way to sell products if you don’t mind handling inventory and shipping yourself.

What’s great about it?

PayPal makes it very easy to customize the appearance of and information on your Storefront. Among other things, you can upload a store logo as well as individual images for each product, set the price and write a description for each product, and provide detailed information about your store policies regarding shipping, tracking, insurance, etc.

Each Storefront includes a “Help sell these products” link that lets other people put your store on their own website. You still get all the proceeds from sales - there’s no affiliate fee for those who choose to help sell your products.

What could be better?
At the moment it seems that Storefront (which is currently in beta) only accept payments in U.S. Dollars. The PayPal Labs site indicates that Storefront will be available for MySpace in the future, which will be a nice addition. Hopefully Storefront widgets for other social networks are on their way as well.

How can I use this?
Storefront provides a great opportunity to sell merchandise directly to your fans. Simply embed the widget on your website — and get your fans to put it on their websites too! — and let the orders roll in. Bear in mind, however, that Storefront is simply a tool for displaying your products and processing payments. You are responsible for actually fulfilling the orders. If you have no desire to manage inventory or you detest trips to the post office, Storefront isn’t for you.

Should I pay it any attention?

Many independent artists will find it more efficient to sell products through sites like Amazon and Zazzle, where order fulfillment and inventory management are provided. But when you’re ready to cut out the middle-man, give Storefront a try. It’s a fantastic widget.

Saturday, December 15, 2007

Brick-and-mortar stores eye new music formats

NEW YORK (Billboard) - The music industry continues to build bridges between the digital and physical world.

In the latest attempts, iTunes digital download album cards highlighting specific titles are getting high marks in the early part of the rollout.

Meanwhile, merchants await the introduction of the "ringle" -- which aims to revive the CD single in the physical world and allow brick-and-mortar merchants to participate in the ringtone phenomenon.

IT'S IN THE CARDS

On October 2 the iTunes digital album cards for KT Tunstall's "Drastic Fantastic" and Eddie Vedder's soundtrack to "Into the Wild," priced at $14.99 and $11.99, respectively, debuted at Starbucks. And a few weeks earlier, the Safeway grocery chain -- which represents a new frontier for music merchants -- began merchandising eight other titles: single-artist albums from Maroon 5, Norah Jones and Kelly Clarkson, priced at $14.99 each; plus five compilations, priced at $19.99 each: "Best of Comedy Central Stand-Up" and four greatest-hits collections themed by decade from the '60s through the '90s. Safeway is testing the cards in 1,000 of its 1,800 stores.

The glossy plastic cards measure 4.5 inches by 6.25 inches and display the album cover on the front under a black strip, which contains an iTunes logo and a description of the album. The backs of cards list the albums' songs and bonus material -- in the case of Tunstall, six music videos, a digitally accessed CD booklet and a behind-the-scenes video -- as well as a scratch-off that reveals the code to be used in redeeming the card at the iTunes store.

Retailers pay nothing for the cards, which are not activated until paid for at the register. So far, "people are pleasantly surprised by the results," Sony BMG Music Entertainment senior vice president and general manager of U.S. digital sales Adam Mirabella said. The Vedder card comprises 6 percent of overall scans for "Into the Wild," which has scanned 95,000 units, according to Nielsen SoundScan -- including 36,000 in digital downloads, 5,720 of those from the digital cards.

"This is a new product, and the customers are just learning about it," EMI Music Marketing senior VP of sales Darren Stupak said. "So the sales can only get better."

Some major labels initially were afraid the iTunes digital album card could hurt CD sales, but Starbucks Entertainment CEO Ken Lombard sees it as a way to expand the coffee merchant's overall musical offering. "It won't take away from the CDs we are carrying," he said.

iTunes VP Eddie Cue said that Apple views the cards as "a way to leverage digital in the physical space."

Conventional music merchants are open to the concept as well.
"We would carry both the CD album and the card," one retail executive at a traditional chain said. "The more ways we participate in getting music into the hands of the consumer helps keep the customer active in our stores."

Some major labels initially were afraid the iTunes digital album card could hurt CD sales, but Starbucks Entertainment CEO Ken Lombard sees it as a way to expand the coffee merchant's overall musical offering. "It won't take away from the CDs we are carrying," he said.

iTunes VP Eddie Cue said that Apple views the cards as "a way to leverage digital in the physical space."

Conventional music merchants are open to the concept as well.

"We would carry both the CD album and the card," one retail executive at a traditional chain said. "The more ways we participate in getting music into the hands of the consumer helps keep the customer active in our stores."

See IMS Post on how to get your own Indie Download Card.

Wednesday, December 12, 2007

Indie Download Cards


Bridging the divide between digital and physical, DiscRevolt provides a tangible solution for selling digital media. Artists upload songs to DiscRevolt's website and design their own artwork for a plastic download card. The cards are then printed by DiscRevolt with a unique redemption code on the back. Artists sell the cards to fans at live shows, and the fans can then download songs or albums from the artist's online page.

Many independent artists make most of their revenue at merchandise tables after they play a live show. Audiences connect with a band or song, and are most likely to pay for music during the post-gig buzz. As bands are moving from CDs to digital downloads, they need something to hook potential customers when they can, instead of asking them to download later. Which is a challenge DiscRevolt aims to solve. The start-up describes its download cards as a cross between a gift card, a backstage pass and a baseball trading card. They're designed to be collectible items, attachable to lanyards or backpacks or rear-view mirrors. The fact that artists design their own artwork, and often make cards in limited runs, adds to the appeal.


Pricing is set at 500 cards for USD 250. Artists set their own prices, but DiscRevolt recommends USD 5 per card, which brings the price per song to 33 cents for buyers, and gives artists a 90% profit margin. Since artists buy the cards upfront, profits are received as soon the cards are sold. Which can be useful while bootstrapping a tour ;-) It also provides a user-friendly download avenue for bands that haven't yet made it to the front page of the iTunes Music Store.

OnLine Distribution



TuneCore is a music delivery and distribution service that gets artists' original music (even cover versions) and record label releases up for sale on iTunes, Amazon, eMusic, Rhapsody and Napster without asking for your rights or taking any money from the sale or use of your music.

Basically, for the cost of a pizza, bands can get their music delivered worldwide and keep 100% of the profits.

TuneCore is only the easiest, the cheapest and the fastest way (in as little as three weeks) to get your music sold on iTunes, Amazon and other online stores worldwide. No hassle, low cost and no back end charges.

TuneCore has set out to revolutionize the music industry by educating and empowering the independent artist.


Thousands of artists and labels have been putting their music up for digital sale quickly and easily with TuneCore.